Preview Builds

Warning! Preview builds have not been extensively tested and do not meet the same quality and polish of a full release and are subject to change. The stability of these builds may vary and I do not claim responsibility for any loss of data or world corruption. Please make regular backups when using any preview and always try these builds on a test world before any world that is important to you. It is highly recommended these builds are not used on multiplayer as I do not test them on servers until the release candidate phase.

Preview builds will be removed from this page when their corresponding update is released but will continue to remain available for download on GitHub. Previews are hosted in a separate repository here.

Fabric 0.6.5 Preview Build 2

Changelog

*Fixed Herobrine Statue not dropping an item when the bottom half is mined in survival mode

*Minor optimizations

*Fixed Herobrine loot table not specifying the correct namespace for the type key which can cause issues when using many mods together

*Herobrine statue loot table now specifies rolls as an integer and the loot pool is named

*Changed license to LGPLv3. See "News" page for more details


Differences between Forge 1.16.4

*Requires Fabric API >= 0.68.1 1.19.3

*Mod uses a custom save data and config system using JSON files.

*Herobrine now uses random number generation for various timed attacks and events

*Herobrine now spawns in the Outer End Islands by default

*Herobrine texture is based off the latest Steve skin

*Creative UI is now organized

*Code is far more optimized and easier to read and debug


Missing/WIP Features

All randomly generated structures

Survivors

Infected Mobs

Cursed Forest Biome

Fabric 0.6.5 Preview Build 1

Changelog

Initial Fabric 1.19.3 Preview. There are missing features, possible bugs, lack of extensive testing and optimization, and there may be changes in the future.

Built against and tested on Fabric 0.14.14, Yarn Mappings 1.19.3 Build 5, and Fabric API 0.75.1 1.19.3

Tested to work on Quilt 0.18.4-pre1, QFAPI 5.0.0 Beta 8 based on Fabric API 0.75.1 1.19.3, and QSL 4.0.0 Beta 12


Differences between Forge 1.16.4

*Requires Fabric API >= 0.68.1 1.19.3

*Mod uses a custom save data and config system using JSON files.

*Herobrine now uses random number generation for various timed attacks and events

*Herobrine now spawns in the Outer End Islands by default

*Herobrine texture is based off the latest Steve skin

*Creative UI is now organized

*Code is far more optimized and easier to read and debug


Missing/WIP Features

All randomly generated structures

Survivors

Infected Mobs

Cursed Forest Biome